Dominion: You are the leader of the Kernel. Votes to accuse players of treason count twice, and you may speak at any point during a trial. Immune the first night and unhackable.
Quarantine: During the day, choose a player to isolate and speak privately with that night, blocking their night ability and any visitors to them.
Neutralize: Forcefully terminate the quarantined player at the end of the night, bypassing immunity. If you neutralize an ally, you will terminate yourself in guilt.
The Scanner
Investigative
Harmony
Scan: Check for malware on a player each night to determine if they are aligned to Discord.
Cannot target the Synergist.
The Logger
Investigative
Harmony
Log: Capture the incoming network traffic of a player to learn who visits them that night.
The Tracer
Investigative
Harmony
Trace: Track the outgoing network packets of a player each night to discover who they visit that night.
The Probe
Investigative
Harmony
Probe: Discover the role type of a player each night.
The Codebreaker
Investigative
Harmony
Decrypt: Learn the feedback of all abilities used on a player each night.
The Sentinel
Killing
Harmony
Firewall: Act as a firewall around a player each night. If an attacker directly visits your target, you will trade your life to terminate the attacker, bypassing immunity.
Indirect attacks will still be blocked, but you will be unable to counterattack.
Redundancy: You will be immune to the attack received from your first successful firewall.
The Netstrider
Killing
Harmony
Purge: Target a player at night to corrupt their netcode, terminating them from the Kernel. If you terminate a member of Harmony, this action will backfire, terminating you as well.
Cannot be used the first night.
Retribution: If you are terminated by vote during the day, you will terminate the last person who accused you.
The Hacker
Disruptive
Harmony
Hack: Hack a player each night, preventing them from using their ability that night.
Cannot hack the same player on consecutive nights.
The Debugger
Support
Harmony
Patch: Apply a patch to a player each night, preventing them from being terminated that night.